[Tccc] CFP in IEEE International Workshop on Immersive & Interactive Multimedia Communications over the Future Internet (IEEE ICC 2013)

ntan ntanatteimes.gr
Thu Oct 11 06:40:49 EDT 2012



 IEEE International Workshop on Immersive & Interactive Multimedia 
Communications over the Future Internet
                     (http://multicomm.diee.unica.it/)  

                  Organized in conjunction with
          IEEE International Communications Conference (ICC 2013)
                  9-13 June 2013, Budapest, Hungary

This workshop targets novel issues in immersive media networking where 
IP offers flexibility in designing novel optimal communication systems 
for various multimedia data representations and encoding schemes. 
Transmission and adaptation of coded media to cope with heterogeneous 
communication networks, diverse terminal equipment and user interaction 
is an open topic where sound contributions are expected. The workshop 
will include both service personalisation and QoS/QoE (Quality of 
Service/Quality of Experience) assurance by seeking for efficient 
solutions in the fields of : i) server-side adaptation, for optimisation 
of one-to-many single-stream media content, such as multicast streaming; 
ii) In-network adaptation, where multimedia streams, especially 3D 
streams, are processed by the network elements themselves, an approach 
that is best suited for multicast traffic, where different delivery 
paths may have different capacities; and iii) Client-side adaptation, in 
the case where dissimilar media streams are to be re-transmitted or 
re-distributed in a local manner (e.g., within a home network).
Novel QoE-aware networking frameworks are also addressed, where 
innovative adaptation and congestion control mechanisms are devised to 
optimise multimedia delivery over future media networks across 
heterogeneous and diverse environments. Since QoE is not only influenced 
by dynamic networking conditions, but also by the quality and perceptual 
relevance of each element of the coded source stream (e.g., stereoscopic 
view, audio channel), cross-layer methods shall be devised in order to 
make QoE metrics available to network control and adaptation mechanisms. 
The workshop will consider the ecosystem for the delivery of Media 
Content across ubiquitous networking environments. This includes 
heterogeneous wireless networks (e.g. WLAN, WiMAX, LTE, 4G), 
Broadcasting (e.g. DVB), IP-based networks (e.g. information centric 
networks, P2P) as well as Future Internet Media architectures.
The Workshop is technically endorsed by the COST Action IC1105 
3D-ConTourNet (http:// www.cost.eu/domains_actions/ict/Actions/IC1105)"
Topics of interest
The workshop will bring together researchers from academia and 
industry, to identify and discuss technical challenges, exchange novel 
ideas, explore enabling technologies, and report latest research efforts 
that cover a variety of topics including, but not limited to:

* Future Media Internet architectures
* Information Centric Networks for Immersive Media
* QoE modeling, evaluation, monitoring and control
* Scalable multimedia coding
* Multiple multimedia descriptions for wireless communications
* Surrounding, immersive and interactive multimedia environments
* Community-focused interactive media systems
* Scalable video coding for wireless communication channels
* Transcoding for heterogeneous wireless channels interoperability
* Mobile multimedia multicast

Workshop Co-Chairs:
Pedro Assuncao, Instituto de Telecommunicaes, Portugal
Luigi Atzori, University of Cagliari, Italy
Tasos Dagiuklas, TEI of Mesolonghi, Greece
Ahmet Kondoz, University of Surrey, UK


Important Dates
Registration of abstract: January 4, 2013
Manuscript submission: January 11, 2013
Acceptance Notification: February 22, 2013
Camera-ready: March 8, 2013

Submission Procedure
Paper length should not exceed five-pages standard IEEE conference 
two-column format (including all text, figures, and references). You may 
use the standard IEEE Transactions templates for Microsoft Word or 
LaTeX. Alternatively you can follow the IEEE Communications Society's 
guidelines for attendees and authors. Only PDF files are accepted for 
review.

To submit the paper, use the EDAS online submission system. All 
submitted papers will go through a peer review process. All accepted and 
presented papers will be included in the IEEE ICC 2013 proceedings. IEEE 
reserves the right to exclude an accepted and registered but not 
presented paper from the IEEE digital library. Extended versions of 
selected best papers will be recommended for publication in Special 
Issues of prestigious International Journal.

_______________________________________________
IEEE Communications Society Tech. Committee on Computer Communications
(TCCC) - for discussions on computer networking and communication.
Tccc at lists.cs.columbia.edu
https://lists.cs.columbia.edu/cucslists/listinfo/tccc 




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