[Tccc] CFP in IEEE International Workshop on Immersive & Interactive Multimedia Communications over the Future Internet (IEEE ICC 2013)
ntan
ntanatteimes.gr
Thu Oct 11 06:40:49 EDT 2012
IEEE International Workshop on Immersive & Interactive Multimedia
Communications over the Future Internet
(http://multicomm.diee.unica.it/)
Organized in conjunction with
IEEE International Communications Conference (ICC 2013)
9-13 June 2013, Budapest, Hungary
This workshop targets novel issues in immersive media networking where
IP offers flexibility in designing novel optimal communication systems
for various multimedia data representations and encoding schemes.
Transmission and adaptation of coded media to cope with heterogeneous
communication networks, diverse terminal equipment and user interaction
is an open topic where sound contributions are expected. The workshop
will include both service personalisation and QoS/QoE (Quality of
Service/Quality of Experience) assurance by seeking for efficient
solutions in the fields of : i) server-side adaptation, for optimisation
of one-to-many single-stream media content, such as multicast streaming;
ii) In-network adaptation, where multimedia streams, especially 3D
streams, are processed by the network elements themselves, an approach
that is best suited for multicast traffic, where different delivery
paths may have different capacities; and iii) Client-side adaptation, in
the case where dissimilar media streams are to be re-transmitted or
re-distributed in a local manner (e.g., within a home network).
Novel QoE-aware networking frameworks are also addressed, where
innovative adaptation and congestion control mechanisms are devised to
optimise multimedia delivery over future media networks across
heterogeneous and diverse environments. Since QoE is not only influenced
by dynamic networking conditions, but also by the quality and perceptual
relevance of each element of the coded source stream (e.g., stereoscopic
view, audio channel), cross-layer methods shall be devised in order to
make QoE metrics available to network control and adaptation mechanisms.
The workshop will consider the ecosystem for the delivery of Media
Content across ubiquitous networking environments. This includes
heterogeneous wireless networks (e.g. WLAN, WiMAX, LTE, 4G),
Broadcasting (e.g. DVB), IP-based networks (e.g. information centric
networks, P2P) as well as Future Internet Media architectures.
The Workshop is technically endorsed by the COST Action IC1105
3D-ConTourNet (http:// www.cost.eu/domains_actions/ict/Actions/IC1105)"
Topics of interest
The workshop will bring together researchers from academia and
industry, to identify and discuss technical challenges, exchange novel
ideas, explore enabling technologies, and report latest research efforts
that cover a variety of topics including, but not limited to:
* Future Media Internet architectures
* Information Centric Networks for Immersive Media
* QoE modeling, evaluation, monitoring and control
* Scalable multimedia coding
* Multiple multimedia descriptions for wireless communications
* Surrounding, immersive and interactive multimedia environments
* Community-focused interactive media systems
* Scalable video coding for wireless communication channels
* Transcoding for heterogeneous wireless channels interoperability
* Mobile multimedia multicast
Workshop Co-Chairs:
Pedro Assuncao, Instituto de Telecommunicaes, Portugal
Luigi Atzori, University of Cagliari, Italy
Tasos Dagiuklas, TEI of Mesolonghi, Greece
Ahmet Kondoz, University of Surrey, UK
Important Dates
Registration of abstract: January 4, 2013
Manuscript submission: January 11, 2013
Acceptance Notification: February 22, 2013
Camera-ready: March 8, 2013
Submission Procedure
Paper length should not exceed five-pages standard IEEE conference
two-column format (including all text, figures, and references). You may
use the standard IEEE Transactions templates for Microsoft Word or
LaTeX. Alternatively you can follow the IEEE Communications Society's
guidelines for attendees and authors. Only PDF files are accepted for
review.
To submit the paper, use the EDAS online submission system. All
submitted papers will go through a peer review process. All accepted and
presented papers will be included in the IEEE ICC 2013 proceedings. IEEE
reserves the right to exclude an accepted and registered but not
presented paper from the IEEE digital library. Extended versions of
selected best papers will be recommended for publication in Special
Issues of prestigious International Journal.
_______________________________________________
IEEE Communications Society Tech. Committee on Computer Communications
(TCCC) - for discussions on computer networking and communication.
Tccc at lists.cs.columbia.edu
https://lists.cs.columbia.edu/cucslists/listinfo/tccc
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