[Tccc] CFP: June 2013 IEEE Communications Magazine, Consumer Communications and Networking Series

Dr Mario Kolberg mkoatcs.stir.ac.uk
Tue Sep 18 04:48:58 EDT 2012



 Apologies, if you receive multiple copies of the email.

Call for Papers  

IEEE Communications Magazine
Consumer Communications and Networking Series

Submission Deadline:                    Dec 15, 2012

Recent trends in consumer networking are that consumers are both
creators and producers of content (albeit of varying quality!) and peer
distribution is the natural model. This is one of the emerging trends
that impact how consumers can use devices to create, manipulate, store,
and access content  and is surely a much different view compared to
only five years ago where most experts still viewed the world in terms
of servers and clients, producers and consumers as distinct and separate
entities. Indeed, there are still dinosaur organizations out there today
who are fighting a rearguard action to protect their dwindling revenue
streams because they havent been brave enough to embrace this new
model. Trends like this are ones that papers for the consumer
communications and networking series should address.

We have also seen the technological reach of existing solutions being
applied in unconventional ways where all aspects of our digital lives
are being consumed to provide novel platforms where interoperation
between disparate technologies is now possible. For example, the
automotive industry is now producing cars that include ad hoc networks
designed to provide multimedia solutions as well as links to wide area
communications via satellite networks. Using these networking
capabilities and interfaces such as USB we see automobile functionality
being extended. In this sense the boundaries between the car and
conventional consumer devices are beginning to blur.

Perhaps the sole technology responsible for the many technological
advances we see today is communications. Example communications
technologies include the emergence of 3G and 4G, LTE and WiMax,
Bluetooth, Zigbee, Ultrawideband, TV-band, and Powerline and Free space
optical. Applications of these technologies include personal and body
area networking, home networking, game networking, ad-hoc networking,
and sensor networking. These networks may be connected through
networking layers that are cognitive, peer-to-peer enabled, and have the
properties of self organisation and management. These networks will
become key enablers where we are already seeing ubiquitous content
distribution models, for example, television can now be viewed wherever
we are and on any devices capable of connecting to one of the many
networking paradigms defined above. With these networks we can expect a
platform for true innovation where content distribution will overlay
these networks using compression, rights management, delivery, and
appropriate quality of service mechanisms that can be seamlessly moved
over these next generation networks. All of this is made possible by
networking, software and middleware that present to the service designer
the tools to provide ease of use, security, and stunning interactivity
to the end consumer.

With this in mind the IEEE Communications Magazine is seeking papers
that emphasize consumer networking in whatever physical environment it
finds itself. Topics of interest include, but are not limited to the
following:

Scope of Contributions

 Wireless Multimedia Networks
 Body and Personal Area Networks
 Mobile Networks and Multimedia
 Emerging Wireless Technologies (UWB, OFDM, RFID, Zigbee, etc.)
 Distributed Network Protocols for Multimedia HD Audio/Video Networking
 Networked Appliances
 Entertainment Networks
 P2P Algorithms and Architectures for Consumer Electronics Peer
Streaming, Networking and Applications
 Home Networking and Automation
 Next Generation Networks
 Pervasive Computing and Contextual Systems
 Middleware for Networked Consumer Devices
 Media and Device Adaptation
 Architecture, Platforms and Protocols for Networked Games and Virtual
Worlds.
 Social Networking and Home Entertainment
 Music and Movie Distribution Models
 Augmented Reality
 Task Computing and the Home
 Home Sensor Networks
 Autonomic Home Networking
 Zero Configuration Networking
 Digital Rights Management
 Trust in Social Networks
 Voice/Video of IP

Articles should be tutorial in nature, with the intended audience being 
all members of the communications technology communities. They should be 
written in a style comprehensible to readers outside the specialty of 
the article. Articles should not exceed 4500 words. Figures and tables 
should be limited to a combined total of six. Complete guidelines for 
prospective authors can be found at: 
http://dl.comsoc.org/livepubs/ci1/info/pub_guidelines.html. Please 
submit a PDF (preferred) or MSWORD formatted paper via Manuscript 
Central (http://mc.manuscriptcentral.com/commag-ieee). Register or log 
in, and go to the Author Center. Follow the instructions there. Select 
the topic "Consumer Communications and Networking Series."

Schedule for Submissions:

Submission Deadline:                    Dec 15, 2012
Notification of Acceptance:             March 1, 2013
Final Manuscript Due:                   April 1, 2013
Publication Date:                       June 1, 2013

Series Editors:
Ali C. Begen, Cisco, Toronto, ON M5J 2T3 Canada
abe... at cisco.com
Mario Kolberg, University of Stirling, Stirling, UK
m... at cs.stir.ac.uk
Madjid Merabti, Liverpool John Moores University, UK,
m.mera... at ljmu.ac.uk


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universities under 50 years old.
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