[Tccc] Network and Systems Support for Games SI of Springer's Multimedia Systems Journal

Khaled Boussetta Khaled.Boussettaatuniv-paris13.fr
Tue Jan 29 13:20:33 EST 2013



 *Network and Systems Support for Games**
**Special Issue of**
**Springer's Multimedia Systems Journal (MMSJ)*
http://www.springer.com/computer/information+systems+and+applications/journal/530  

*Call for Papers

*The market for networked video games is now worth more than $1 billion 
in western countries. The inherent social and community-building aspects 
of networked video games are widening the sector's influence on other 
markets, making their worldwide potential growth tremendous. Virtual 
economies are also exploding and becoming a growing economic force to be 
reckoned with. We are already seeing evidence that virtual and real 
world economies are starting to merge, where users/avatars can exchange 
real goods along with virtual goods in virtual market places.

Another important facet of networked games' success is that they are 
allowing not only economic factors to seep through, but social and 
cultural ones as well. Significant efforts are put into leveraging 
networked games technologies beyond entertainment, and toward 
educational, cultural, social, environmental, humanitarian, or learning 
and training ends. Serious games applications in these domains will 
clearly continue to grow. This growth clearly poses new challenges on 
the underlying network and system architectures, and introduces new 
research questions that require synthesis of a variety of research areas.

This special issue focuses on network and systems aspects of games, and 
covers research and engineering topics that help understand networked 
games of today and enable the next generation of future networked games. 
Submissions are solicited on all aspects of networked games, including 
(but not limited to):

     Novel system architectures for networked games (e.g., P2P, cloud gaming
     Efficient message distribution and network protocol design
     State synchronization and lag compensation techniques
     Network traffic modeling, measurement, and impact on network 
infrastructure
     System benchmarking, performance evaluation, and provisioning
     Operating system enhancements, service platforms, and middleware
     Scalability issues for massively multiplayer online games (MMOG)
     Multiplayer usability and user behavior studies
     Personal communications and conferencing in games
     Games on mobile devices and other resource-constrained systems
     Networks of sensors and actuators, networked haptics
     Quality of service and quality of experience
     Dynamic and user-generated content authoring, management and adaptation
     Content creation: non-linear storytelling, object capturing, 
algorithmic creation
     Security, authentication, accounting and digital rights management
     Cheat detection and prevention
     Social networking in multiplayer games
     Collaborative learning and training in multiplayer serious games

*Submission Instructions*

Prospective authors should prepare and submit their manuscripts in 
accordance with the formatting and submission instructions of Springer's 
Multimedia Systems Journal (MMSJ):

https://www.editorialmanager.com/mmsj/

Please make sure you mention in your cover letter that you are 
submitting to this special issue. Submitted articles should report 
original research results, and must not be under consideration for 
publication elsewhere. Submissions that are extended versions of 
previously published conference/workshop papers must technically extend 
the published version by at least 30%, must explain in the accompanying 
cover letter the novel and significant contribution of the extended 
work, and must explicitly cite the published conference/workshop version.
*
**Important Dates*
Paper Submission Deadline: March 31, 2013, 23:59 EDT
First Round Notification: May 20, 2013
Revised Paper Due: July 15, 2013
Final Decision: August 26, 2013

*Guest Editors*
Maha Abdallah, Pierre and Marie Curie University, France
Khaled Boussetta, University of Paris 13, France
Wei Tsang Ooi, National University of Singapore, Singapore

-- 
Khaled Boussetta (Associate Professor / Maitre de Conferences)

L2TI - University of Paris 13 | Office  : NE218, Institut Galilee
99, Av. Jean-Baptiste Clement | Tel/Fax : (+33) 1 49 40 40 62/61
93430 Villetaneuse, France    | E-mail  : khaled.bousse... at univ-paris13.fr

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